Sir you done a great work can you make self driving car source code open source i can't afford this price
Hybrid A Star
A downloadable asset pack for Windows
Let's say you are standing somewhere in a room and would like to find the shortest path to a goal. You can see a few obstacles, such as a table, you would like to avoid. The easiest way to solve the problem (if you are a computer) is to divide the room into squares and then use the common A* (A Star) search algorithm to find the shortest path.
But what if you are a car and can't turn around like a human? Then you have a problem! Well, at least until you learn the Hybrid A Star search algorithm. With that algorithm you will be able to find a drivable path to the goal.
You can find a more detailed explanation here: http://blog.habrador.com/2015/...
...and the project's homepage here: http://www.habrador.com/p/self...
...and follow me on Twitter here: https://twitter.com/eriknordeus
It's the unitypackage that includes the source code (written in C#), which you need Unity to use (free to download here: https://unity3d.com/).
If you are interested in just the Reeds-Shepp (and Dubins) paths, you can download them for free. That code is also for Unity.
(The latest version will be available soon!)
Click download now to get access to the following files:
- Update 2017-08-04Jul 13, 2017