Update 2019-03-21

I've added the following:

  • Voronoi field, which makes the car go through narrow passages instead of driving the long way around them. Is also making the path smoothing faster
  • All Reeds-Shepp paths
  • GUI to make it easier to click between debug textures
  • Cleaned and optimized code
  • Semi truck with trailer, which is sometimes scratching some paint here and there :) So it will need some more optimizations but is generally working
  • A forward and reverse path, to make it easier for the vehicles to follow the path more accurately

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